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We have to make this text crawl like it does in the movie
With a few lines of code, we can make this text scroll in the horizon just as it does in the movie. Add the following C# script class, ScrollZ, as a component to the Text-crawler GameObject:
using UnityEngine; using System.Collections; public class ScrollZ : MonoBehaviour { public float scrollSpeed = 20; void Update () { Vector3 pos = transform.position; Vector3 localVectorUp = transform.TransformDirection(0,1,0); pos += localVectorUp * scrollSpeed * Time.deltaTime; transform.position = pos; } }
In each frame via the Update() method, the position of the 3D text object is moved in the direction of this GameObject's local up-direction.